Management and Organizational Studies Publications
Title
Unions and workplace representation in the videogame industry
Document Type
Article
Publication Date
10-18-2016
Journal
Gamasutra: The Art and Business of Making Games
Abstract
Poor working conditions have repercussions for workers, studios and the industry as a whole. These include stress, burn-out, work-life balance challenges, high turnover and associated recruitment, knowledge retention and management challenges. Working conditions also seem to be at the root of why many game developers enter self-employment or contract/freelance employment. In the 2014 International Game Developers Association (IGDA) Developer Satisfaction Survey (DSS), 42.3% of respondents who chose this status said did so because they wished to have more control over their working conditions (i.e. hours).