Degree
Master of Arts
Program
Art History
Supervisor
Bridget Elliott
Abstract
This thesis explores The Wizarding World of Harry Potter and the motivations for creating fictive, immersive environments. These can be defined as spaces that generate new physical environments or worlds that engage our senses. The theme park is the experiential space where entertainment, fantasy, and commodity consumption come together. By including recognizable objects, narratives, characters, and the like, taken directly from the Harry Potter books and films, audiences and participants are brought into The Wizarding World of Harry Potter in a way that immerses them in the space and allows them to experience the narrative by participating in a journey similar to that of the popular fictive hero, Harry Potter.
Recommended Citation
Klaric, Stefani, "Narrative Brought to Life: The Wizarding World of Harry Potter" (2012). Electronic Thesis and Dissertation Repository. 573.
https://ir.lib.uwo.ca/etd/573
Included in
American Art and Architecture Commons, Contemporary Art Commons, Interactive Arts Commons, Interdisciplinary Arts and Media Commons, Sales and Merchandising Commons, Visual Studies Commons