Electrical and Computer Engineering Publications

Document Type

Article

Publication Date

8-2016

Volume

17

Journal

Entertainment Computing

First Page

55

URL with Digital Object Identifier

http://dx.doi.org/10.1016/j.entcom.2016.08.004

Last Page

73

Abstract

Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understanding of important dimensions of digital game development methodology. Game development is considered as one of the most complex tasks in software engineering. The increased popularity of digital games, the challenges faced by game development organizations in developing quality games, and high competition in the digital game industry demand a game development maturity assessment. Consequently, this study presents a Digital Game Maturity Model to evaluate the current development methodology in an organization. The framework of this model consists of assessment questionnaires, a performance scale, and a rating method. The main goal of the questionnaires is to collect information about current processes and practices. In general, this research contributes towards formulating a comprehensive and unified strategy for game development maturity evaluation. Two case studies were conducted and their assessment results reported. These demonstrate the level of maturity of current development practices in two organizations.

Notes

http://dx.doi.org/10.1016/j.entcom.2016.08.004

Citation of this paper:

Aleem S., Capretz L.F. and Ahmed F. A Digital Game Maturity Model (DGMM), Entertainment Computing, Volume 17, pp. 55-73, DOI: 10.1016/j.entcom.2016.08.004, Elsevier, August 2016.

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