Electrical and Computer Engineering Publications
Document Type
Article
Publication Date
8-2016
Volume
17
Journal
Entertainment Computing
First Page
55
URL with Digital Object Identifier
http://dx.doi.org/10.1016/j.entcom.2016.08.004
Last Page
73
Abstract
Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understanding of important dimensions of digital game development methodology. Game development is considered as one of the most complex tasks in software engineering. The increased popularity of digital games, the challenges faced by game development organizations in developing quality games, and high competition in the digital game industry demand a game development maturity assessment. Consequently, this study presents a Digital Game Maturity Model to evaluate the current development methodology in an organization. The framework of this model consists of assessment questionnaires, a performance scale, and a rating method. The main goal of the questionnaires is to collect information about current processes and practices. In general, this research contributes towards formulating a comprehensive and unified strategy for game development maturity evaluation. Two case studies were conducted and their assessment results reported. These demonstrate the level of maturity of current development practices in two organizations.
Citation of this paper:
Aleem S., Capretz L.F. and Ahmed F. A Digital Game Maturity Model (DGMM), Entertainment Computing, Volume 17, pp. 55-73, DOI: 10.1016/j.entcom.2016.08.004, Elsevier, August 2016.
Notes
http://dx.doi.org/10.1016/j.entcom.2016.08.004