Date of Award

2009

Degree Type

Thesis

Degree Name

Master of Arts

Program

Anthropology

Supervisor

Dr. Karl Hele

Second Advisor

Dr. Mike Katchabaw

Third Advisor

Dr. Andrew Walsh

Abstract

World ofWarcraft, a Massively Multiplayer Online Role Playing Game, is a rich, complex virtual world where people play and interact without leaving their physical space. This thesis examines the ways in which World of Warcraft players bring their values, perceptions, and experiences into the game space through several different avenues: gender, sexuality, sex, race, ethnicity, and multinationalism. I discuss how this affects players experience of the game and community, as well as how it influences player identity. Through their behavioural assumptions and actions, players bring aspects of each of the listed avenues into the game, which changes the way interactions occur, and how identity is experienced.

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