Date of Award
2009
Degree Type
Thesis
Degree Name
Master of Science
Program
Developmental Biology
Abstract
Non Player Characters(NPC) in many types of video games must make believable choices in order to create player immersion and enjoyment. This thesis proposes, implements and tests a novel NPC architecture making use of Role Theory, Appraisal Theory and Utility-Based decision making.
Recommended Citation
Acton, Gavan, "Playing The Role: Towards An Action Selection Architecture For Believable Behaviour In Non Player Characters and Interactive Agents" (2009). Digitized Theses. 3855.
https://ir.lib.uwo.ca/digitizedtheses/3855