Date of Award
Master of Science
Dr. Michael Katchabaw
This thesis seeks a way to integrate popular psychosocial components required for believability to build a believable Non Player Characters (NPCs) model using the techniques of emergence. The believable NPCs model is scalable in terms of psychosocial models, customizable, flexible and data-driven. Comprehensive believable NPCs creation and management tools were developed to compose, generate, and maintain the system configuration data, as well as NPC profile data, using XML. Furthermore, a run-time prototype has been developed based on our proposed model to test its effectiveness. The prototype has also been evaluated for believable emergent behaviours in different social scenarios.
You, Jiaming, "Comprehensive Believable Non Player Characters Creation and Management Tools for Emergent Gameplay" (2009). Digitized Theses. 3837.