Teaching Innovation Projects




I am interested in developing hands-on learning activities that can take place within the confines of an undergraduate classroom with minimal preparation by the student. My specific discipline of anthropology has various fields of expertise yet, certain fields have an easier time applying their material in classroom settings than others; for example, archaeology and physical anthropology students have access to labs where they can practice measuring and identifying artefacts. Socio-cultural undergraduates, conversely, are most often limited to learning and applying knowledge through various forms of debate and discussion which, although an important and interesting learning tool, can become tedious over time and arguably suits only a limited range of learners. For this reason, I have developed an activity that simulates ethnographic research, a hallmark of cultural and social anthropologists’ research methodology, to suit an in-class environment that actively engages students in paired discussion, group debate, and analysis of first-hand resources gathered by the students. In this paper, I explain how to use ethnography as an in-class learning strategy that provides social science and humanities lecturers with the tools to conduct similar exercises in their own classrooms.

Creative Commons License

Creative Commons Attribution 3.0 License
This work is licensed under a Creative Commons Attribution 3.0 License.